Monday, 9 May 2011

Maybe I should have updated more often...

Character - UV mapped
Character - UV mapped and ambient occlusion
Character - Ambient Occlusion
Environmet - UV mapped
Environmet - UV mapped and ambient occlusion
Environment - Ambient Occlusion
Vehicle - UV mapped
Vehicle - UV mapped and ambient occlusion
Vehicle - Ambient Occlusion

Render Figure 0.1
Render Figure 0.2
Render Figure 0.3
Render Figure 0.4


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